C1E18 | Danger, Wesley Eldridge
Danger and intrigue beset the adventurers as they continue their investigations in Berdusk.
Danger and intrigue beset the adventurers as they continue their investigations in Berdusk.
Usarkar and Wesley begin to investigate the disappearance of former dragon cultists in Berdusk. Meanwhile, Celestine and Izzy respond to a call for help at a chapterhouse of Tempus.
The adventurers arrive in Berdusk, where rumors are spreading about attacks in other towns—similar to Greenest.
Celestine and Izzy have unexpected guests as they wait for Usarkar and Wesley’s return. They learn that Greenest wasn’t the only town attacked by the dragon cult.
Inclement weather proves to be the greatest enemy in the adventurers’ trek to Berdusk. Izzy and Wesley also seem to be experiencing unknown magical effects that could threaten the rest of the party.
The adventurers find themselves in dairy straits as cows threaten to trample them to their deaths while on the road to Berdusk. And if the cows don’t kill them, setting the fields on fire might finish the job.
At Governor Nighthill’s request, the adventurers make preparations to leave Greenest. Dangers lurk on the road to the city of Berdusk.
The townspeople of Greenest begin to pick up the pieces after the previous night’s attack. The adventurers decide what to do next.
The night isn’t over as the champion of the dragon cultists challenges one of the adventurers to a duel.
The adventurers return to the Keep, licking their wounds. The immediate threats seem to have abated, but is this truly over?