PARCS 4 | Mirror Madness | Part 14

“One goes in, one goes out. Doubles grin, trouble sprouts.” Will the PARCS agents defeat the alice invaders once and for all?

“One goes in, one goes out. Doubles grin, trouble sprouts.” Will the PARCS agents defeat the alice invaders once and for all?

Danger escalates on all sides, and time is running out. With all the pieces on the board, how will this game of chess end?

Danielle prepares to face the alices at the local hospital. Val and Carlisle search for the “original tear” that brought the alices to the mirror realm.

A dangerous interloper in Val’s lab causes chaos for the PARCS agents both in the real world and the mirror world.

The mirror world travelers meet someone from Carlisle’s past. The situation in Gurney hits closer to home for Danielle.

Danielle strikes a deal with her work rival. The group in the mirror world make their way to the haven known as “The Garden”.

Carlisle and Joe discuss the finer points of magic, while Val and Helen discuss the importance of gun training. The alice invasion in Gurney takes a turn for the worse.

The dangers of the mirror world continue for the PARCS agents within it. Meanwhile, Danielle makes some tough calls for the town’s evacuation.

While navigating the mirror world, Carlisle hopes to find Joe—the first victim of the current invasion. Val and Helen find themselves in a battle from Carlisle’s past.

Using the dimension portal that she built, Val enters the Mirror Realm to rescue Carlisle, while Danielle manages the town’s evacuation.