C2E16 | Midnight Sprint | Hazelnut Valley
Dangerous criminals pursue the party as they attempt to find a safehaven in Laketown, creating an impromptu obstacle course.
Dangerous criminals pursue the party as they attempt to find a safehaven in Laketown, creating an impromptu obstacle course.
Gabriella and Izzy discuss what endeavor to pursue next, and perhaps find a new companion to join them.
Inside the SPAM factory, the team searches for the shroud, while a deadly foe lies in wait. Walk softly, and carry a krak grenade.
Sneaking through No Man’s Land may be fraught with danger, but not compared to what lies ahead. For the emperor!
The orks are on the attack. Can the newly assembled team hold the line? There is only WAAAGH!
An adepta, some guardsmen, and an ad mech meet in a trench. It’s the start…of a bad joke (the priest is the punchline).
The cast answers questions from listeners and supporters about their previous campaigns (Hoard of the Dragon Queen, PARCS, Little Tomb of Horrors), as well as discussing general TTRPG-related topics.
It’s Christmas Eve at the O’Hare Airport, and a blizzard has grounded all flights. If only that was the worst of it.
What secrets will the teddy bear gang find within the unfinished throne room of Her Royal Highness’ Little Tomb of Horrors?
Having completed their objectives in the Court of Leaves, the adventurers navigate the perils of speedboats.