PARCS 4 | Mirror Madness | Part 3

The monsters from the mirror realm—known as “alices”—are invading Gurney. Can PARCS stop them before more innocent lives are taken?

The monsters from the mirror realm—known as “alices”—are invading Gurney. Can PARCS stop them before more innocent lives are taken?

While in Carlisle’s remote and secluded haven, someone is knocking at the door within a mirror. What danger will come if the PARCS agents answer it?

Val, Danielle, and Carlisle must deal with the aftermath of the PARCS facility’s containment breach, but a new threat comes a-callling.
Gabriella and Izzy investigate an unsettling social event while Stryg entertains the elite with a fight against an abomination.
As Stryg’s third—and final—match approaches, the group prepares to infiltrate with help from the Accountant and the Catfish Gang.
The holidays are all jumbled up, and it’s up to the Stalwart Network Of Warriors (SNOW) to fix it.
With more questions than answers regarding the Black Sparrow Gang’s plans, the adventurers seek help from a powerful ally.
The Laketown trio breaks the first rule of Fight Club, as they continue to investigate the underground fighting rings.
Stryg battles it out as a goat demon while Gabriella and Izzy make dangerous new “friends” (results may vary).
It’s Halloween in a town with fountain statues that come to life each night, and a trio of gargoyles must retrieve a stolen item to help protect their home. Using the one-page RPG “Set in Stone” by Matt Click, this is a story inspired by the 1990s animated series Gargoyles.