PARCS 3 | Containment Crisis | Part 2
It’s panic at PARCS, as the supernatural has been let loose. Danielle’s lost her reflection, while danger lurks within the walls.
PARCS 3 | Containment Crisis | Part 1
It’s a regular Friday afternoon at the PARCS branch. Possessed magazines, planar experiments, and—hey! Who turned out the lights?
PARCS 2.9: The Lurker of Lake Luskogee – Part 9
The PARCs agents face off against the Lurker with unforeseen consequences.
PARCS 2.8: The Lurker of Lake Luskogee – Part 8
The fishing tournament begins! The agents experience van issues! Haunting lights dance across the lake! Oh dear…
PARCS 2.7: The Lurker of Lake Luskogee – Part 7
Avery and Martin continue their search in the Bait & Switch. What is Ian’s plan and what does it have to do with inky-black goo?
PARCS 2.6: The Lurker of Lake Luskogee – Part 6
The lake’s water level is rising as the PARCS agents investigate the Bait & Switch. Will they find answers before it’s too late?
PARCS 2.5: The Lurker of Lake Luskogee
Martin is determined to stop this evil; no demonic force can stop him, no mutant fish will scare him…no door will hold him?
PARCS 2.4: The Lurker of Lake Luskogee
Evil has struck again; more people are missing. What is going on at Goose Egg Island? Can Avery untangle the conspiracy?
PARCS 2.3: The Lurker of Lake Luskogee
The PARCS agents follow a lead to The Old Cod where they meet some colorful people—shortly before tragedy strikes.





